Skip to content

Jose Martínez

C++ Game Developer

  • Projects
  • About me
C++ Unreal Engine 5

FavoriteSpace – Sony

September 20, 2025

FavoriteSpace is an online football fan experience app for iOS and Android, using C++ and Unreal Engine 5. As Game Developer, I was in charge of improving the game performance,…

GDScript Godot Engine

PinBubble

February 15, 2025

PinBubble is a game jam project made for the Global Game Jam 2025 using Godot Engine in less than 48 hours. It was developed together with a group of experienced…

C++ Unreal Engine 4

Hawken Reborn – DR Studios

June 3, 2023

Hawken Reborn is a free-to-play PVE game developed by DR Studios (505 Games). As Multiplayer Programmer, I was in charge of improving the network stability and multiplayer architecture using Unreal…

Unreal Engine 5

Super Squirrel Basketball

September 20, 2022

Super Squirrel Basketball is a gamejam project made for the Epic MegaJam 2022 using Unreal Engine 5 in one week. It was developed together with a group of 5 professional…

C++ Unreal Engine 4 VR

VR projects – LaFronteraVR

March 23, 2022

During my period at La Frontera VR (rebranded to Extendra) I have participated in the development of several VR applications using Unreal Engine and C++. They have been developed in…

C++ GLSL ImGUI ImPlot OpenGL 4.X

Bachelor’s thesis

July 21, 2021

Graphical representation of an ocean using 3D rendering and lighting techniques As my bachelor’s thesis I focused on the study and development of the graphic techniques necessary for the representation…

GDScript Godot Engine

The Shadow Overtakes You

February 11, 2021

The Shadow Overtakes You is a game jam project made for the Global Game Jam 2020 using Godot Engine in less than 24 hours. It was developed together with a…

Boost.Asio C++ GLSL ImGUI OpenGL 4.X

Beast Brawl

May 26, 2020

Beast Brawl is a video game made from scratch in C++17 with our own graphic and physics engine. Also with our own online technologies. It has been developed by a…

Assembly Z80 Assembly

Super Tongue Dino

October 25, 2019

Super Tongue Dino is a videogame made for Amstrad CPC 464 in Z80 Assembly language by a group of three people the last year of Multimedia Engineering degree at the…

Jose Martínez

C++ Game Developer

Proudly powered by WordPress | Theme: News Way by Themeansar.

  • Home
  • Projects